Conference Proceedings

Efficient Object Search in Game Maps

J Du, B Shen, S Zhao, MA Cheema, AN Toosi

Ijcai International Joint Conference on Artificial Intelligence | International Joint Conferences on Artificial Intelligence Organization | Published : 2023

Abstract

Video games feature a dynamic environment where locations of objects (e.g., characters, equipment, weapons, vehicles etc.) frequently change within the game world. Although searching for relevant nearby objects in such a dynamic setting is a fundamental operation, this problem has received little research attention. In this paper, we propose a simple lightweight index, called Grid Tree, to store objects and their associated textual data. Our index can be efficiently updated with the underlying updates such as object movements, and supports a variety of object search queries, including k nearest neighbors (returning the k closest objects), keyword k nearest neighbors (returning the k closest ..

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University of Melbourne Researchers